Chapter 3
From the gameUp to date with v0.298.0
Hint
An Upgrade sits in the right column; each use spends one of its uses. Its Quality is rolled when it is offered, and Buff raises it one step at a time.
By quality
| Quality | Value | Text |
|---|---|---|
| Normal | word ≤ 4 | Tap a tile: a word of up to 4 letters starting with it goes into the submit zone. |
| Improved | word ≤ 5 | Tap a tile: a word of up to 5 letters starting with it goes into the submit zone. |
| Flawless | word ≤ 5 | Tap a tile: a word of up to 5 letters starting with it goes into the submit zone. |
| Marvelous | word ≤ 6 | Tap a tile: a word of up to 6 letters starting with it goes into the submit zone. |
| Perfect | word ≤ 7 | Tap a tile: a word of up to 7 letters starting with it goes into the submit zone. |
Changes
- v0.206.1 · 2026-10-23 Team duel: a turn won with a Hint used on its timeline no longer puts the other player out of step, and Hint fills your word zone again.
- v0.128.0 · 2026-10-21 Five new perks for the first runs, there from the start: Steady Pace (+1 play for a round cleared with 3 or more words), Small Talk (bonus points for 3- and 4-tile words), Second Wind (more plays the first time you run out), Comeback (bonus points while you are down to your last 3 plays) and the Hint upgrade (tap a tile to get a word that starts with it).
More common upgrades
Common upgradeHold and RefreshHold one tile and refresh all the others.Common upgradeLetter RefreshRefresh every tile with the same letter. If there are 3 or more, get 2 refreshes.Common upgradeAdd PointsGive a tile +4 points.Common upgradeConsonant SwapSwap a tile for a D, L, N, R, T or S from the bag.